There is no flee command at Accursed Lands MUD.
The flee command is widely implemented in a lot of other MUDs, especially DIKU-derivatives.
In keeping with our mission of providing a realistic world in which to roleplay, we do not have such a command. If your character is losing a fight or in imminent danger of becoming incapacitated, you are encouraged to roleplay faithfully and run or sprint in the direction of safety. Before you plunge your character into a reckless battle, please keep in mind that aggressive animals are often capable of traveling much faster than a new character. In other words, escape from a dangerous situation is not guaranteed.
This game does not have the DIKU-style wimpy and recall commands. Note that the recall command has an entirely different function on Accursed Lands.
See also: movement, run, sprint, recall