SYNTAX:
aim at <partname>
OR
aim <partname>
This command will cause you to try to strike a part called partname on your opponent, with a tendency (though not absolute) to emphasize that part over other available opportunities. The chance of actually striking that part will depend on the size of the part in comparison to the whole creature, on your aim skill, and on the amount you have allocated towards aiming. Note that if you specify a part that the creature does not have, you (obviously) can't hit it. If you don't want to aim at anything, type aim nothing.